To an extent developing this game started over ten years ago when I developed a real love for ‘Top Trumps’. It was because of this that I first had a try at developing my own deck of cards, which I designed based on my group of friends. Over the years I have had a few other attempts at designing such cards for different purposes.
The game I created, labelled ‘Type Trumps’, was a browser based Trumps game using Pokemon as the subject. Type Trumps can be played against differing levels of computer difficulty. The original version of the code can still be seen online, play Type Trumps.
A year or so later after discovering and becoming a fan of PROGRESS wrestling I set about designing another set of cards, this time drawing on the opinion of other wrestling fans to help develop the stats for each card through the help of online survey tools.
I found developing this set really enjoyable and so after releasing the original design as a print and play set the idea came about to take the code I had previously developed at university and add to it to turn PROGRESS Trumps into an online multiplayer game.
The first stage was to adapt the code I had created at university to make a game that was a little more accessible and didn’t rely on the heavy process of redrawing a HTML Canvas every second. Next I developed a system that would allow each individual card to be stored to a database. This allows for the stats to change as users vote.
The most impressive part of this project I feel is the functionality that allows for the game to be played by two users against each other across the web. This functionality was the last thing added to the game before calling it finished.
Since finishing the code, the game has been sent out to fans of PROGRESS Wrestling. It has since received a series of nice words and reviews, including a tweet from the Progress Twitter account.
— PROGRESS Wrestling (@ThisIs_Progress) October 17, 2016